- N64 EMULATOR ON MAC PATCH
- N64 EMULATOR ON MAC PORTABLE
- N64 EMULATOR ON MAC CODE
- N64 EMULATOR ON MAC PLUS
N64 EMULATOR ON MAC CODE
Major code cleanup, removed all non-standard data types.New feature: Cheat code support from command-line.New feature: R4300 Core Comparison for debugging.Brand new Console-based front-end for Mupen64Plus 2.0.Refactored all code to remove win32-specific things, unnecessary functions, and clean up.bugfix: LeftCtrl-LeftAlt key command when mouse is enabled to now toggles between grabbing and releasing the mouse pointer.bugfix: mapping the X/Y analog sticks to keypresses didnt work.Major code cleanup: mouse movement and analog axis code was terrible, removed non-standard data types.New feature: deadzone and peak analog joystick values are now configurable.New feature: Joystick/Keyboard auto-configuration.bugfix #269: jttl_audio segfaults on exit due to incorrectly ordered shutdown code.Refactored build system to separate source and object files.Code cleanup to remove non-standard data types.bugfix: many games need different ScreenUpdateSetting to work properly with Rice Video.bugfix #272: rounding mode for x86 FPU not being set correctly in interpreter and pure interpreter cores.New code more closely emulates behavior of r4300 hardware. bugfix #51: Floating Point Register data was not correctly converted when switching between 32-bit (MIPS-I) mode and 64-bit (MIPS III).bugfix #268: use aligned malloc and mprotect to set executable status for dynarec emitted code.
N64 EMULATOR ON MAC PATCH
Now the axis-based commands use hysteresis and there is a single global event function for determining if the gameshark button is pressed
N64 EMULATOR ON MAC PORTABLE
N64 EMULATOR ON MAC PLUS
Mupen64 Plus is in beta mode and now available for download.